Each spell ships as three linked phases, so a projectile actually connects with its impact instead of two unrelated effects firing.
Contents
- 50 spells × 3 phases (cast, projectile, impact) = 150 systems
- 5 elemental families with consistent colour language
- Ground-target decals and area-of-effect indicators
- Prefabs with example spawn scripts
Requirements
Unity 2021.3+, URP. VFX Graph and Shuriken versions.











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