Writers edit conversations in a visual graph; programmers never become a bottleneck for narrative changes.
What is included
- Node-based dialogue editor as a custom EditorWindow
- Branching with conditions on quest state, items and variables
- Quest system with objectives, stages and rewards
- Localisation-ready string keys
- Typewriter text, portraits, voice-line hooks
- Full C# source, XML-documented, no DLLs
Requirements
Unity 2021.3 LTS or newer. No third-party dependencies.









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