Everything needed to build a forest platformer level, drawn as one coherent set so nothing looks borrowed from elsewhere.
Contents
- 180 tiles on a 32×32 grid — ground, cliffs, platforms, slopes and transitions
- 4 parallax background layers at 1920×1080
- 28 props: mushrooms, logs, rocks, bushes, hanging vines
- Animated foliage frames (grass sway, water surface)
- Pre-sliced tilesheet plus individual PNGs
Formats
PNG (transparent), Aseprite source, Tiled .tsx tileset, Godot TileSet resource.
Requirements
Any 2D engine. Grid size is documented; Unity users should set Pixels Per Unit to 32.









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