Share your launch n...
 
Notifications
Clear all

Share your launch numbers — what actually moved wishlists

1 Posts
1 Users
0 Reactions
50 Views
Posts: 17
Apprentice
Topic starter
(@gamedesigners)
Apprentice
Joined: 3 months ago
[#13]

Most launch advice is anecdote presented as law. Real numbers are far more useful, even bad ones.

If you have shipped something, consider posting:

  • Wishlists at announce, at demo, and at launch
  • What caused each visible spike — a festival, a streamer, a post, paid ads
  • Store page conversion rate
  • What you spent, and whether it returned anything

And what did not work. That is often the more useful half, because nobody writes those posts.

If you have not shipped yet: read these threads before you plan your launch, not after.


Share:
Scroll to Top