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Work in progress — critique thread

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Apprentice
Topic starter
(@gamedesigners)
Apprentice
Joined: 3 months ago
[#5]

Drop sprites, tilesets, UI mockups or animation tests here, and say what kind of feedback you want.

"Thoughts?" gets you nothing useful. These get real answers:

  • "Does this idle animation still read when zoomed out to gameplay scale?"
  • "Is this palette too muddy in the shadows?"
  • "Does the silhouette hold up against a busy background?"

Also mention what is deliberately unfinished, so nobody spends their time telling you about a placeholder you already know about.

If you are giving critique: be specific and be kind. "The contrast on the character's legs is low, so they disappear against the ground" helps. "Needs work" does not.


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